Polygons for all land areas in the world, ie. continents and islands. Optionally, large polygons are split into smaller overlapping chunks that are easier and faster to work with.
The data has been derived from OpenStreetMap ways tagged with natural=coastline. Ways are assembled into polygons and then split. Some errors in the OSM data are repaired in the process. Learn more about the coastline processing...
Where polygons have been split they overlap slightly to help avoiding rendering artefacts at the seams.
This data contains all the detail available in OSM. For small scale maps (small zoom levels) it might be too detailed and therefore slow to use and not well readable. For this purpose we also offer generalized coastline data.
- Large polygons are available as complete polygons or split into smaller polygons.
- The data is available in WGS84 and Mercator projection.
See alsoWater polygons · Coastlines
Data is copyright OpenStreetMap contributors and available under the ODbL. More...
The coastline in OpenStreetMap is often broken. The update process will try to repair it, but this does not always work. If the OSM data can't be repaired automatically, the data here will not be updated.
Not what you're looking for? There are other OpenStreetMap data sources where you might find what you need. Or you can commission us to develop new data processings.